


- Old school runescape bots 2018 how to#
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Many of our members have never played RS3, and they just like learning the story of the game, who wouldn't? Those of us who came from RS3 love the ability to replay old quests (or the ability to play completely different quests). Since our time in Old School, our numbers have grown sizeably, and our members have collectively completed hundreds of quests. For Runefest in 20, we had the most members present of any clan.

With the creation of our own website and the continued recognition from Jagex and the game community, Clan Quest has steadily increased in popularity.
Old school runescape bots 2018 mod#
Hereafter, all new recruits are called noobs to this day.Ĭlan Quest was featured in the Clan Blog (By Mod Timbo) August 4th, 2010, and featured again during the “Clan Celebration Month” of March, 2011. After inviting all the “Quest Noobs” they knew, they requested recognition from Jagex and were formally recognized in the Clan Database on December 8th, 2009. Oldschool is not shutting down any time soon, and considering it's player population at any given time, it's one of the most popular mmos right now.Clan Quest was created in November of 2009 by a bunch of questers.
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Plus the current owners of jagex are massive scumlord chinese overlords who just milk it as much as they can, so they shut down every single game and project they had that didn't make a lot of money.
Old school runescape bots 2018 how to#
It also wasn't shut down because of any real problems (it only had 40~ active people, 30 of which were bots), but because all the gower brothers (original creators) left the company and were the only ones who really knew how to write runescript on that game. Jagex made a post on why Blizzard should do Classic WoW and those very reasons were among some of them that Blizzard didn't want to release a classic version of the game.That's not oldschool.

They quote "With advancements in technology helping to further support both RuneScape and Old School RuneScape, our tools are no longer compatible with Classic" and "The game is now easily abused with the use of 3rd party macro tools, and botting has become an increasing issue." The Old system wasn't working well with new technology and bots/hacks were easy to get in the OS Runescape system. Maybe I missed it but I didn't see anyone mention that OS Runescape is shutting down? A lot of the reasons given were the same reasons that Blizzard said they didn't want to do it. WoD was genius in terms of an expansion explicitly targeted at former war2/war3/classic/bc players, or at least getting them to $buy the box$ and try it. The apparently flat wotlk sub trends were 1) blizz not marking the brief 12m subs in early wotlk (this data point is courtesy of the a/b chairman letting us know) and 2) considerable growth in china subs from sept 2009 fwd with the change to netease. blizz never spelled it out but it is out there in public data/comments. Wotlk didn't grow for more than a few months (western release/subs), and then shrank the rest of the expansion, and did not even get back to early western wotlk levels into cataclysm release. it did grow by about 10% (almost) at 2 points, late 2008 and late 2010, and shrank back between those. If WoTLK was just riding on hype there is not a chance in hell it would've grew by 33%.wotlk did not grow 33% at ANY point world-wide subs. I think WoW entered wotlk with around 9 million and left at 12 million. WoTLK on the other hand not only retained its hype and subs, but grew. It went to 10mil + subs in the first week then back down to 6 million or so after a month. An example of something riding hype is WoD.
